var gameObject1 = other.id;
var gameObject2 = self.id;

gameObject1.x -= gameObject1.velX;
gameObject1.y -= gameObject1.velY;
gameObject2.x -= gameObject2.velX;
gameObject2.y -= gameObject2.velY;

gameObject1.velX = 0;
gameObject1.velY = 0;
gameObject2.velX = 0;
gameObject2.velY = 0;
